Middle-earth: Shadow of War Material Renders

Here are a number of textures I created for Middle-earth: Shadow of War Material Renders. It was a dream come true to contribute to the Lord of The Rings universe along side such a talented team! Was great to work next to Albert Soto on the textures / materials for this project :-).

Substance Designer was used heavily on the production, with most textures being created entirely inside of Designer. Some of the cliff rock textures used height map data derived from scan data.

Congrats to the team!

Initial height map data from Gavin Vaden combined with elements from  and finished in Substance Designer.

Initial height map data from Gavin Vaden combined with elements from and finished in Substance Designer.

Initial height map data from Gavin Vaden combined with elements from  and finished in Substance Designer.

Initial height map data from Gavin Vaden combined with elements from and finished in Substance Designer.

Initial height map data from Gavin Vaden combined with elements from  and finished in Substance Designer.

Initial height map data from Gavin Vaden combined with elements from and finished in Substance Designer.

Initial height map data from Gavin Vaden combined with elements from  and finished in Substance Designer.

Initial height map data from Gavin Vaden combined with elements from and finished in Substance Designer.

Full lighting and material

Full lighting and material

Detail lighting

Detail lighting

Unlit

Unlit

Ben Close worked the initial layout pass and I worked on the final look and balance.

Ben Close worked the initial layout pass and I worked on the final look and balance.

Ben Close worked the initial layout pass and I worked on the final look and balance.

Ben Close worked the initial layout pass and I worked on the final look and balance.

Ben Close worked the initial layout pass and I worked on the final look and balance.

Ben Close worked the initial layout pass and I worked on the final look and balance.

Ben Close worked the initial layout pass and I worked on the final look and balance.

Ben Close worked the initial layout pass and I worked on the final look and balance.

Ben Close worked the initial layout pass and I worked on the final look and balance.

Ben Close worked the initial layout pass and I worked on the final look and balance.