Herringbone Bricks: Part 2 "Surface Detail" - is part two of a tutorial series.
This tutorial focuses specifically on methods used to create surface detail inside of Substance Designer.
• Workflows and techniques to create sculpted looking edges and surface detail.
• A lightweight set up for creating cracks.
• Methods to make the bricks less stiff and rigid by adding depth and angle variety.
• Using masks to isolate detail as well as techniques to scatter detail around for a more organic and varied look.
The later releases in the series will go over methods to create final material details with full treatments to albedo, gloss, and AO.
Skill Level - Experienced to Intermediate
YouTube an overview video - https://youtu.be/fZu0ZI98vfs
Streaming Video - 2 hours total with 3 HD streaming video files.
Email - email@example.com
Twitter - "bigred3d"
Polycount - "josh_lynch"