GDC 2017 Presentation

Had the pleasure of presenting at the Allegorithmic booth during the GDC 2017 conference with other very talented artists. I gave 3 talks discussing PBR material creation / best practices, what went into making materials for COD: IW, as well as breakdowns of a variety of Substance Designer files.

The PowerPoint presentations are available here. http://bit.ly/2o4i8dw

Thanks to everyone for their support and I hope this is useful!

Enjoy!

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GDC 2017: The Substance of Call of Duty: Infinite Warfare w/ Josh Lynch

GDC 2017: Creating Cloth & Painted Metal for Call of Duty: Infinite Warfare w/ Josh Lynch

GDC 2017: Creating Marble & Plaster for Call of Duty: Infinite Warfare w/ Josh Lynch

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